I survived the first night in Dying Light, but man, that was a heart-pounding nightmare! I barely escaped from the monstrocities that roam the night. During night time, the XP gets double, so maybe I should try it again sometime.
In general, the parkour controls are great. They are very responsive, it's easy to hit your intended target, and there is a lot of leeway in distances that makes it flow in a very natural way. The combat is OK, although I wish I had some form of block or counter. Maybe I'll get it later. I don't like throwing shuriken, as the game won't recognize holding the button down before the character animation is ready, which is somewhat annoying. Also, I can't seem to find a way to cancel a throw. But in my opinion, the worst issue is climbing controls, specifically climbing down. There is no direct climb down action, except for on ladders, It is almost impossible to jump down and grab a ledge, and I've fallen a few times, trying to descend from towers that I had to climb. Very frustrating, and extra stressful because of the first person immersion.
I went back to school to kill some dudes and some zombie dudes. This part reminds me a bit of Condemned. Apart from being another first-person combat game with zombie-like enemies, both games also has a feeling of intense unpredictability.
I showed the game to Anders, and got myself into a whole load of zombie trouble. This game can have some really interesting moments.
I'm doing the gas valve mission, and figured out an important trick: if you stand on a truck and kneel, you can totally reach zombie heads with your sledgehammer. I racked up a lot of safe kills using that technique.
This is the first time I tried using the Elgato to record a video from the PS4. I had to disable HDCP to get it to work (which means that Netflix doesn't work anymore), and I'm now using OBS to record instead of Elgato's unstable Game Capture software. OBS actually crashed during my first Dying Light recording. I was using the 32-bit version, and after looking online, I'm trying the 64-bit version instead. I recorded an hour of footage with that version without any problems.
completed the game.
The last sequence of the game where you fight or run past a ridiculous number of zombies without clear indication of where to go, is pretty awful and annoying. Apart from that, the vast majority of the game has been extremely enjoyable, dynamic, and at times scary.