After playing though most of Eye of the Beholder, I remembered that there was a modern game of this type for Windows, Legend of Grimrock. I was pondering to buy it yesterday, and today I got a Humble Bundle offering for a bunch of games, including Legend of Grimrock, at 7 USD. Weird.
Completed level 1/13. This is very enjoyable, it really feels like a modern Eye of the Beholder, but the atmospheric lighting and the map makes a huge difference in playability.
I just died at the hands of three Undead Soldiers. I didn't quicksave, so I just started back at the beginning of the level. Must remember to quicksave.
My party consists of Fightor the Human Fighter, MinoDworf the Minotaur Fighter, Incineron the Insectoid Mage, and Priesty the Human Mage (but I'm gonna try to go for Cleric-like spells).
Completed level 2/13.
Argh, an earthquake! This game pays a lot of attention to atmosphere.
Giant Spider! Now I'm poisoned ... I wonder if it goes away or I have to cure it?
Doesn't seem like it... Luckily I have enough of the ingredients to make potions ... for now.
Books modify character stats upon reading.
The crystal thingies cure poisonings. Good to know.
Completed level 3/13.
I finally got past a teleport puzzle that had blocked my progress for a year, but the rest of the level is also very puzzle-heavy. I don't know if I'm really a fan of all the dungeon puzzles.
Oh, I guess I have to put four scrolls into their place in the central room.
Argh, I retrieved the final scroll, placed it in its proper place, only to be overwhelmed and brutally murdered by hordes of horrible Scavengers.
Oho, it seems Crystals of Life recharge after some time. So I can safely exploit them.
Completed level 4/13.
Wyverns are messing me up a lot. Their attacks are electrical, so maybe a Shock Shield spell would be usefull. Unfortunately, that spell is level 22 and I can't cast it yet.
Yes, I solved the Dragon puzzle on level 5: 'The Gate of Iron shall open if you take your time and rest in the place where the dragons gaze'.
I dropped a lot of stuff I don't need at the exit of level 5.
Completed level 5/13.
Oh "great", level 6 has trap puzzles where you need to move super quick to avoid falling into pits. That is *never* fun.
Got the Dungeon Hero achievement.
- I played the Grimrock version of Guitar Hero by blocking a bunch of white orbs coming from 3 lanes in quick succession.
Level 8 was immediately inpenetrable, but provided access to level 9, which I have all but explored by now. My Minotaur warrior, MinoDworf, now uses Heavy Armor, and Incineron, my Pyromancer, is getting really good at throwing fireballs.
OK, level 8, you're going down tonight! I got through the annoying tunnel of lightning bolts, killed some fire elementals and giant spiders, and reached what could be the end. I found a secret area with an awesome sword, that I swapped with a skull, Indiana Jones-style. The trap won't know the difference.
Oops, needed that skull for the item puzzle on level 9. I went back and replaced it with a rock.
Item puzzle solution was Skull, Rock, Arrow, and a key. You can reclaim the items when the door is opened.
Man, it feels good when you defeat an Ogre.
Completed level 8 and level 9/13.
Completed level 10/13 - those Mindflayer dudes are great - initially they were extremely frightening, especially because they start out with a shield that reduce your damage to 0. However, the shield can be worn down, and they can certainly be killed. And they yield 1000 XP, which is always welcome.