games completed in 2017.
(multiple completions of the same game only count once.)
- I tried the demo of this first person Resident Evil game today at the office. I'm not at all convinced this is a good direction for the series, but the demo seemed pretty atmospheric. I'll be interested to learn more about it.
- The title is genius, though. Especially when the japanese title is Biohazard 7: Resident Evil. :)
- I played through the most recent demo with Thomas J and Sacha, and we were thorougly spooked, especially by the monsters in the basement. I'm a bit more positive towards the game now that I know it will have combat. And the graphics is pretty amazing.
- I just played through the teaser 'Beginning Hour' and got the Bad Ending and the Infected Ending by getting touched by the basement thing. Playing with headphones at night, I really enjoyed the claustrophobic microcosm of the house and is excited to play the final game when it comes out. Now if only I could kill that monster in the basement and get the good ending...
- I made Anders try the demo before we watched more Westworld. He was suitably spooked, and looked forward to seeing the full game, as am I. It's supposed to be out on January 24th.
- I wanted to show this to Martin S. A., and we played through the demo once getting the bad ending, apparently because the fuse doesn't appear in the first playthrough. On the second, I tried shooting the basement creature again, and again failing to kill it, and got the infected ending. Again.
- I have it and it's installed on my PS4. Too tired to play now, though. I thought the game was 450 DKK, but I went to Elgiganten and it was only 399. I didn't complain.
- I played through the first couple of hours with Anders watching. This starts out great. The introduction to Mia was intense and disgusting, but the grotesque dinner scene had me laughing. The first person fights integrate so well with the cutscenes, that I hesitate even calling them that. I'm constantly reminded of the Condemned games, RE7 could be an extremely high quality Condemned 3. Which is not a bad thing.
- The garage fight was an exciting mess, with me trying a lot of random stuff while the old dude was trying to murder me. The solution to the problem had me laughing once more.
- The stealth sequences feel very intuitive and natural. Elegant even.
- The black goo creatures (very reminiscent of Condemned 2) are a nightmare to fight with the pistol. Normal ones take 4 head shots before going down, and the beefed up one in the morgue was extremely tough. I went to get the Shotgun, which made my life so much easier. A single headshot on the creatures are enough to take them out.
- The chainsaw fight with Jack was disgusting and fun. So much face-sawing.
- I finally got out of the house. The outside area is very atmospheric.
- Ahh... Antique coins are used to buy upgrades. I bought some Steroids, which boost your health, and now I'm saving up for a Magnum.
- Bugs. So many bugs. Anders came by and watched for a while.
- That flamethrower really helps with the bugs.
- It's cool that you can unlock shortcuts, Dark Souls-style.
- The bug lady scared the living shit out of me. For that, she gets grenades and fire. She is wearing a wasp nest diaper. That is *incredibly* messed up.
- Bug lady has been disintegrated.
- I visited Mikkel and Tuki and we played for a couple of hours from the beginning. Both of them was pretty stressed out by the intensity of this game, and I had to force myself to stop playing and go home.
- Mikkel and Tuki ventured out in the misty streets of the North West to resume our game of RE7. We finished off Jack and exited the building.
- I had to play some more by myself. I almost regretted the decision when I ventured into the kid's room. The little 'surprise' after getting the arm nearly scared me to death, but fortunately my instincts were to immediately fire the shotgun into the face of the 'surprise'.
- I found the 'Happy Birthday' tape and played through it, enjoying the Film Noir-ish cruel fate of Clancy, the camera man. I was stuck on not trying to use the dirty telescope for a while, but when I figured that out, everything fell into place pretty quickly. Nice twist with the animatronic clown dude writing on Clancy's arm instead of the paper. This part of the game feels like the castle in Chapter 3 of RE4, with traps and puzzles, and an annoying puzzle master that taunts you incessantly.
- With Anders hanging out on my couch, I slowly fumbled my way through the second 'Happy Birthday' puzzle. The solution was simple but also a bit boring, I thought I had to combine everything in a new and interesting way, but in reality it was just a question of skipping a few steps.
- The shoot-the-glowy bits boss fight was fun, if a bit awkward, and I enjoyed using my repaired M21 Shotgun, which packs a nice punch. I feel like I'm playing Doom II here.
- I ended up saving the girl who stabbed me, threw me through a wall, and cut off my hand with a chainsaw instead of the girl who did nothing but help me. To be fair, I did chop her with an axe and and shoot her a lot. We have a complicated relationship. Still, the devil you know...
- The boat level was cool, great atmosphere and a cool tense feeling to be on the defensive. And then you get an assault rifle.
- I'm pretty close to the end of the game, and I'm thinking about how many non-boss enemies I've encountered: black goo dudes, powered-up black goo dudes with the weapon arm, giant insects, four-legged black goo dudes, big black goo dudes. That's 5, 4 of which are very similar. I'm not complaining, just a bit surprised. It suits the rest of the game, small in scope, but highly detailed.
- I was stuck for a bit in the boat level, around the same area where you find the remote mines for the first time. I wasted so many of them trying to open blocked doors. I think the developers could have done a better job of signalling the purpose of the mines.
- In the mines I started fully using my arsenal. I was a little bit disappointed with the sound of the 44 Magnum. The most powerful handgun in the world should sound like thunder. It sure did seem to take out the big black goo dudes quickly, though.
- The last part of the mines have some great lighting.
- Big doll in the kitchen. That's weird.
- The final boss is real Braindead. I mean the Peter Jackson movie, not the ... mental state. The *gameplay* of the final boss is real braindead. The mental state.
- Oh, Albert-01, where were you when I needed you the most?
- completed the game on Normal difficulty.
Play Time: 13:26'29", restarts 21, 13/20 Mr. Everywheres, 15/18 Antique Coins.
- Man, someone spent way to much time on those end credits. Great work. However, Ethan's final monologue is up there with the cinema cut of Blade Runner in pointless awkwardness.
- The 'Go Tell Aunt Rhody' song has a completely over-the-top spooky arrangement. Damn, that's downright frightening. I kind of love it. :)
- I started a new game on 'Madhouse' difficulty to test out the awesome Albert-01R. I had to retry the Mia fight many times before I got the 20 headshots needed to stop her. After that point, the game gets considerably easier, and I managed to reach The Old House and get the flamethrower.
- I spend a lot of time preparing for the Marguerite boss fight, but the boss fight itself is frustrating, and I've decided to take a break from it.
- I went to the PD office to play with Mikkel and Tuki, and there was a PlayStation VR kit set up, so we had to try RE7 in VR. It was weird, but also cool in its own awkward way. The first thing you notice is that your hands seem very small and are attached to your face. The scale of the world in general feels a bit off, you feel weirdly tiny. If you use a gun, you aim with your head, which works, but still feels odd. When you turn with the right stick, it does so in 30 degree increments (to avoid nausea, I presume). What did work extremely well, was the giant insects flying in your face. I jumped in my seat and yelled out when that happened the first time. The old house area was pretty exciting to try in VR. We ended up playing on the TV instead, and progress a bit further, reaching the greenhouse and unlocking the gate.
- I started a new game at Martin's place, speedrunning up to the chainsaw boss fight. Still fun to shoot black goo creatures in their ugly heads with the shotgun.